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Sony Aims to Rival Hello Kitty with New Mascot, Potentially Shifting Focus from Physical Game Discs

August 15, 2026Carlos Mendoza2 мин

Japan has a strong affinity for mascot characters, and Western audiences often embrace Japanese creations. Sanrio, a giant in the world of popular and beloved characters, is a prime example with its iconic Hello Kitty and many others. Sony is looking to diversify its brand image, and its division Sony Creative Products (SCP), responsible for managing the Group's character intellectual properties, is set to develop its own globally appealing characters. This initiative coincides with Sony's exploration of phasing out physical game discs for its PlayStation consoles.

According to Nikkei, the objective is to create original characters that Sony can leverage for product development and multimedia content. To achieve this, SCP has formed a specialized team focused on creating characters with high success potential and has even opened a venue for special events in Tokyo. In Japan, such initiatives are commonplace across various prefectures, meaning Sony faces intense competition.

Currently, "Nemu," a nocturnal bear, is among the candidates, developed in collaboration with Tsumupapa. Nemu is a bear so concerned with life's problems that it struggles to sleep. An SCP executive interviewed by Nikkei noted that the bear is gaining significant popularity in South Korea, with new products and an anime series starring Nemu currently in development.

Sony's ambitious goal is to achieve 10 billion yen in annual sales from original intellectual property characters by 2030. The Sony Group operates across anime, music, video games, and film, suggesting a wide range of associated products will emerge. However, in the realm of video games, Sony has historically struggled to create characters with the same level of iconic status as Nintendo's Mario or Sega's Sonic. Toro Inoue, the white "Sony Cat," was present in Japan during the first PlayStation generation but remained largely unknown internationally.

While players might recall Crash Bandicoot from Naughty Dog, this was an unofficial association. Sackboy and Astrobot have their merits but haven't reached the widespread recognition of Mario or Sonic. If we consider more "human" characters, figures like Kratos, Nathan Drake, or even Joel and Ellie from The Last of Us come to mind, but they don't quite fit the definition of "mascots."

One of Sony's significant challenges is its current focus on dark, realistic themes, potentially neglecting characters with the charm seen in Astro Bot. SCP aims to address this and turn character creation into a major event, even as the video game sector faces public disappointment due to ongoing industry letdowns. Sony Creative Products has inaugurated the Yurakucho Museum in Tokyo, a space designed to host immersive exhibitions related to its characters.

Sony also holds the marketing rights for Pingu in Japan and has successfully doubled sales of merchandise for the beloved, originally Swiss penguin revived by British animators.